In this course, students will learn the fundamentals 2D animation using Adobe Flash. Topics will include the history of 2D animation and digital animating and current trends. Emphasis will be placed on key, Flash Features, & animation. Students will design and create a 2D animation for their multimedia portfolio.
In this course, students will learn the fundamentals of Web Design using HTML, CSS, and Adobe DreamWeaver. Topics will include the history of the web and current trends. Emphasis will be placed on the key concepts of Web Coding, DreamWeaver features, and designing and creating a website for their multimedia portfolio.
Adobe After Effects and Final Cut Pro — This class covers the digital video editing programs most frequently used in the multimedia design industry. Students develop the necessary skills required to enter the field of digital video and are able to define and utilize the appropriate time base, compiling, animation, editing, and compression and output skills used in creating motion graphics.
Interactive course focusing on the individual student’s needs dealing with preparing oneself for the job market. Interviewing techniques, resume production, personal letterhead, professional business practices, portfolio development, self-marketing tools, appropriate methods for contacting potential employers, personal dress, and attitudes related to the interview process will be covered.
Students will learn how to interpret a story, via script form, and draw the story into storyboard panels. The course will cover history, terminology, camera direction, scene interpretation, composition, symbology and types of storyboarding (such as feature film, animation and commercial).
Continuing to develop the various drawing skills from the first drawing course, students will focus on depicting gesture and motion, capturing the essence of movement and form in space, and creating compositions based on the three basic lighting situations. Continuing to develop the various drawing skills from the first drawing course, students will focus on depicting gesture and motion, capturing the essence of movement and form in space, and creating compositions based on the three basic lighting situations.
Students explore character development, constructing body and facial characteristics. Techniques are explored for animating high-resolution character models, sound synchronization, and dialogue.
Working individually and in teams, the students continue to develop their skills in the production of 3D modeling and geometric principles, surfacing and texture techniques, animation principles and concepts, organic effects, and dynamic solutions.
In this class the student will learn how to properly rig a 3D model in preparation for the Motion-Capture data to be assigned to it, how to prepare and use Motion-Capture equipment, the advantages and limitations of Motion-Capture and how to manipulate Motion-Capture data to more accurately define the desired animation. Adding or subtracting Keyframes, adjustments to movement and us of Motion-Capture software: “Motion Builder.”
Students will learn how to storyboard their ideas before filming begins. Students will film people against a green screen for the purpose of compositing live action footage against a pre-photographed background or environment. Students will use color keying to “remove” the backgrounds. Students will learn how to apply optical effects to the finished product and also create title and end credits as well as a logo for their production company and how to animate them.