This course is a continuation of Life Drawing I with emphasis on the gesture using live models. The student will learn anatomy, muscle and bone structure of the human body. The student will develop skills in using the following media: Conte crayon, pencil, and charcoal. At the end of the course, the student will have executed a fully rendered drawing.
The course explores the preparation, lighting, surfacing and 360 degree backgrounds of structural elements within the 3D environment. Emphasis is placed on Architectural Pre-Visualization walk-through and the construction of virtual sets for feature film and television.
Students will learn how to interpret a story, via script form, and draw the story into storyboard panels. The course will cover history, terminology, camera direction, scene interpretation, composition, symbology and types of storyboarding (such as feature film, animation and commercial.)
This course will present the history of film and animation. The student will learn types and style of direction, producing, lighting, composition, editing styles, sound and pre-production planning including pitching.
Senior-level course dealing with the dynamics involved in preparing a highly professional and competitive portfolio for entry into specific fields of interest. Discussion and critique of student work under consideration for portfolio inclusion will be stressed.
Interactive course focusing on the individual student’s needs dealing with preparing oneself for the job market. Interviewing techniques, resume production, personal letterhead, professional business practices, portfolio development, self-marketing tools, appropriate methods for contacting potential employers, personal dress, and attitudes related to the interview process will be covered.
HTML coding and Macromedia DreamWeaver – This class covers specific design considerations involved when designing, organizing and preparing information graphics and animation for the World Wide Web. Special attention is given to the concepts of non-linear, interactive design and human-computer interaction. Prerequisite: Associate of Arts in Graphic Design or satisfactory completion of courses ART111 through EM253 or an appropriate amount of industry experience
Maya 3D – This class covers understanding and utilizing the basic tools and commands necessary to create 3D projects. Attention is given to the particular design challenges encountered while working in three dimensions. Students are introduced to 3D animation and scene building. Prerequisite: Associate of Arts in Graphic Design or satisfactory completion of courses ART111 through EM253 or an appropriate amount of industry experience.
Adobe After Effects and Final Cut Pro – This class covers the digital video editing programs most frequently used in the multimedia design industry. Students develop the necessary skills required to enter the field of digital video and are able to define and utilize the appropriate time base, compiling, animation, editing, and compression and output skills used in creating motion graphics.
7.0 Quarter Credits
Associate of Arts in Graphic Design or satisfactory completion of courses ART111 through EM253 or an appropriate amount of industry experience.